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How to install scripthookvdotnet v3
How to install scripthookvdotnet v3











how to install scripthookvdotnet v3

Vehicle vehicle = World.CreateVehicle(VehicleHash.Zentorno, + * 3.0f, + 90) Private void OnKeyUp(object sender, KeyEventArgs e) Private void OnKeyDown(object sender, KeyEventArgs e) Private void OnTick(object sender, EventArgs e)

how to install scripthookvdotnet v3

Note: This script is against SHVDN v3 API. Code exampleīelow you can find a basic sample mod that creates a vehicle in front of the own character perfectly heading 90° to the character to get on the car like a sir when pressing Numpad1. You may also want to set up a post build event in Visual Studio to copy the compiled DLL to your scripts folder automatically.

  • And press Insert to load the new script dll.
  • Copy the DLL file into the scripts folder in your GTA V directory.
  • Alt-tab back to your development environment (Visual Studio).
  • To avoid needing to constantly stop and start GTA V, you can use the script reloader in the ScriptHookVDotNet. Those 3 events provides the basic work area you can perfectly work with. Basic KnowledgeĮvery mod/script you write must inherit from the Script class. Hint: ScriptHookVDotNet supports compiled assemblies as well as C# or VB source files which all have to be placed into the scripts folder in your GTA V directory.
  • Create a scripts folder in your GTA V directory (if not already happened).
  • Copy ScriptHookVDotNet.asi and ScriptHookVDotNet2/3.dll to your GTA V directory.
  • Download the latest GitHub revision and compile it using Microsoft Visual Studio.
  • how to install scripthookvdotnet v3

    Before you can start playing with ScriptHookVDotNet you need some prerequisites:













    How to install scripthookvdotnet v3